Star Abyss — Privacy Policy

Effective date: 2026-10-26 Version 1.0 Operator: Junqiang Guo

1. In one paragraph

Star Abyss has no accounts; your progress lives only on your phone. The only data that leaves your device is: (1) advertising data collected by Google AdMob when you choose to watch an ad; (2) your nickname and gear stats, sent to your teammates' phones during co-op; (3) ordinary connection data if you choose to use a relay server or the remote mailbox feed. We run no server that collects your data, and we use no analytics, tracking or crash-reporting tools.

2. What we collect and process

Organised by the Apple App Privacy and Google Play Data safety categories.

2.1 Identifiers

2.2 Usage data

2.3 Diagnostics

2.4 Data shared with other players in co-op

Co-op uses the host's phone as the server; you join by automatic discovery on the same Wi-Fi, by typing a room code, or through a relay server. When you create or join a room:

2.5 Relay server (optional)

When you are not on the same network, you can enter a relay server address in Settings (empty by default; nothing connects unless you set one). The relay only forwards data frames by room code and does not read game content. We do not currently run an official relay; a relay you enter is the responsibility of whoever runs it (like any website, it sees your IP address).

2.6 Remote mailbox feed (optional)

The Game may download announcement or compensation mails from a static web address we host. The request carries no identifier; it is an ordinary HTTPS download, and the hosting provider sees your IP address and system user agent. This feature is currently off.

2.7 Camera

The Game does not use the camera (the former scan-to-join feature was removed on 2026-10-25 and no camera permission is requested). Join a room by typing its code or by automatic discovery on the same Wi-Fi.

2.8 Purchases

There are no in-app purchases yet. Once added, payment is handled by Apple or Google and we never receive your card details; we will receive proof of a completed purchase in order to grant the item, and will update this policy then.

2.9 What we do not collect

Name, email, phone number, passwords, precise location, contacts, photos, files, clipboard, microphone, push tokens, hardware serial numbers. We use no analytics SDK. The "coarse location" that AdMob infers from your IP address is Google's processing; see section 3.

3. Third-party SDKs and services

ServicePurposeWhat it collectsPolicy
Google AdMob / Google Mobile Ads SDK (including the User Messaging Platform for consent)Rewarded video ads; GDPR / US-state consent formAdvertising ID, IP-based coarse location, device and OS information, ad interactions, SDK diagnosticshttps://policies.google.com/privacy ; https://support.google.com/admob/answer/6128543
Apple App Tracking TransparencyThe iOS "Allow tracking" promptYour choice (managed by iOS)https://www.apple.com/legal/privacy/
Apple App Store / Google PlayDistribution and, in future, paymentsPer each store's policyas above / https://policies.google.com/privacy
bonsoir, shared_preferences, flameLocal libraries (LAN discovery, local storage, game engine)Send nothing to their authors—

Your choices about ad personalisation and consent are in section 5.

4. Legal bases and purposes

5. Your choices and rights

6. Children

The Game is not directed at children under 13 (under 16 in some EU member states). We do not knowingly collect their personal information or serve them personalised ads. The stores' target audience is set to 13 and over. If you are a guardian and believe a child has given us personal information, contact us and we will delete it.

7. Retention

DataKept
Saves, settings, anonymous install ID, ad counters, error log (last 20 entries)On your phone until you uninstall or reset
Co-op lobby data, seat tokensDiscarded when the room ends
Data collected by Google AdMobPer Google's policies

8. International transfers

AdMob data is processed by Google worldwide, including in the United States. We do not currently run a relay or mailbox server. Co-op data travels only between the participating players' devices.

9. Security

Saves stay on your device. Co-op connections on a local network are plain WebSocket (within the same Wi-Fi); through a relay we recommend wss:// (TLS). Rooms can be password-protected. We never transmit or store payment or identity information.

10. Changes to this policy

We will update the effective date at the top; material changes will be announced in the Game. Continuing to play after a change means you accept it.

11. Contact

Operator: Junqiang Guo Email: support@starabyss.app
Website: https://starabyss.app